Development of realistic physics of character movement in mobile platformers

(с) Crocoapps

Realistic character motion physics is one of the key components of engaging mobile platformers. Proper realization of physical properties of characters allows you to create "living" characters, as well as add authenticity to the game. In this article, we will look at the basic principles of developing realistic character motion physics in mobile platformers.

Using physics engines


One of the most effective approaches to implementing realistic physics is to use physics engines such as Box2D or Unity Physics. These engines provide off-the-shelf components and algorithms to simulate basic physical properties of characters such as gravity, friction, elasticity, and collisions.

Using physics engines greatly simplifies the process of developing realistic physics and allows us to focus on other aspects of gameplay. In addition, this approach provides more accurate and predictable character behavior in the game, which improves the gameplay experience and makes the game more interesting for players.

Animation and character movement

Animation plays an important role in achieving realistic character movement. It should match the physical properties of the characters and the environment. For example, the animation of running or jumping should reflect the character's changing position and its interaction with the surface.

In addition, it is important to pay attention to the smoothness and naturalness of character movement. Abrupt jumps or unnatural movements can disrupt the realism of the game and discourage players. Creating a smooth movement will improve the feeling of presence of the character in the game world and make the game more interesting.

Collisions and Physical Interactions

Collisions are another important aspect of creating realistic physics. Characters should interact with surrounding objects and obstacles as they would in the real world. It is important to set up collisions correctly so that characters cannot walk through walls or fall through the floor.

In addition, physical interactions between characters and other objects in the game need to be implemented. For example, characters can collide with each other, push away, or interact with objects in the environment. This will add an extra level of realism and complexity to the gameplay, making the game more interesting for players.

Consideration of mobile devices

When designing realistic character physics for mobile platformers, it is important to take into account the peculiarities of mobile devices, such as limited computing resources and touch controls.

Optimize physics calculations and animations to ensure that the game runs smoothly on different devices. Ensure that touchscreen character controls feel comfortable and responsive to the player's actions.

Developing realistic physics is a complex process that requires careful attention and hard work. The use of physics engines, proper animation and collision tuning are key elements to achieve realistic character behavior in a game.

When developing physics for mobile platformers, keep in mind that some mobile devices may have limited resources compared to desktop computers. Therefore, optimize calculations and animations so that your game runs smoothly and without lags on different devices.

Also take into account the peculiarities of touchscreen controls. Characters must respond accurately to the player's actions to ensure a comfortable gaming experience. This may require customization of control sensitivity and gesture processing.

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Category: Mobile App Developers Profile: Crocoapps has been developing games and apps for over ten years. We especially love projects on React Native, Swift (iPhone), Unity 3D / C#, Unreal Engine 4 / C++, WebGL, Android Studio. We provide a turnkey application development service of the full cycle - from assistance in the development of technical specifications to promotion in the network. Leave a request by email: This email address is being protected from spambots. You need JavaScript enabled to view it.
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